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Leen Ammeraal
Wiley
Not available
0470031603
A great many varied and interesting visual effects can be achieved with computer graphics, for which a fundamental understanding of the underlying... mathematical concepts – and a knowledge of how they can be implemented in a particular programming language – is essential.Computer Graphics for Java Programmers, 2nd edition covers elementary concepts in creating and manipulating 2D and 3D graphical objects, covering topics from classic graphics algorithms to perspective drawings and hidden-line elimination. Completely revised and updated throughout, the second edition of this highly popular textbook contains a host of ready-to-run-programs and worked examples, illuminating general principles and geometric techniques. Ideal for classroom use or self-study, it provides a perfect foundation for programming computer graphics using Java.
James D. Foley
Addison-Wesley Professional
Not available
0201848406
The best-selling book on computer graphics is now available in this C-language version. All code has been converted into C, and changes through the... ninth printing of the second edition have been incorporated. The book's many outstanding features continue to ensure its position as the standard computer graphics text and reference. By uniquely combining current concepts and practical applications in computer graphics, four well-known authors provide here the most comprehensive, authoritative, and up-to-date coverage of the field. The important algorithms in 2D and 3D graphics are detailed for easy implementation, including a close look at the more subtle special cases. There is also a thorough presentation of the mathematical principles of geometric transformations and viewing. In this book, the authors explore multiple perspectives on computer graphics: the user's, the application programmer's, the package implementor's, and the hardware designer's. For example, the issues of user-centered design are expertly addressed in three chapters on interaction techniques, dialogue design, and user interface software. Hardware concerns are examined in a chapter, contributed by Steven Molnar and Henry Fuchs, on advanced architectures for real-time, high performance graphics. The comprehensive topic coverage includes: *Programming with SRGP, a simple but powerful raster graphics package that combines features of Apple's QuickDraw and the MIT X Window System graphics library. *Hierarchical, geometric modeling using SPHIGS, a simplified dialect of the 3D graphics standard PHIGS. *Raster graphics hardware and software, including both basic and advanced algorithms for scan converting and clipping lines, polygons, conics, spline curves, and text. *Image synthesis, including visible-surface determination, illumination and shading models, image manipulation, and antialiasing. *Techniques for photorealistic rendering, including ray tracing and radiosity methods. *Surface modeling with parametric polynomials, including NURBS, and solid-modeling representations such as B-reps, CSG, and octrees. *Advanced modeling techniques such as fractals, grammar-based models, particle systems. *Concepts of computer animation and descriptions of state-of-the-art animation systems. Over 100 full-color plates and over 700 figures illustrate the techniques presented in the book. 0201848406B04062001
Jeffrey McConnell
Jones & Bartlett Pub
Not available
0763722502
Computer Graphics: Theory Into Practice Thoroughly Examines The Components Of The Human Visual System, And How This Impacts The Way Computer Graphic... Images Are Generated. The Book Begins With A Look At The Technology Used In Modern Computer Graphics, And Continues With The Human Visual System, The Physical Properties Of Light, And How These Are Implemented In Simple Shading Methods. Additionally, Topics Of Visual Illusions And Color Interactions Are Also Presented. Numerous Illustrations Are Included Throughout The Text To Support The Material Presented.
Sumanta Guha
Chapman and Hall/CRC
Not available
1439846200
From geometric primitives to animation to 3D modeling to lighting and shading, Computer Graphics Through OpenGL: From Theory to Experiments is a... comprehensive introduction to computer graphics that uses an active learning style to teach key concepts. Equally emphasizing theory and practice, the book provides an understanding not only of the principles of 3D computer graphics, but also the use of the OpenGL Application Programming Interface (API) to program 3D applications. Forming the undergraduate core of the book, the first fourteen chapters cover the concepts fundamental to 3D computer graphics and illustrate how to code fairly sophisticated 3D scenes and animation, including games and movies. The remaining chapters explore more advanced topics, such as the structure of curves and surfaces, applications of projective spaces and transformations, and programmable graphics pipelines. This textbook uses a hands-on, interactive approach that mixes theory and coding. Designed to be followed with a computer handy, the text makes the theory accessible by having students run clarifying code. Web ResourceThe book’s website www.sumantaguha.com provides program source code that runs on Windows, Mac OS, and Linux platforms. It also includes a guide to installing OpenGL and executing the programs, special software to help run the experiments, and figures from the book. In addition, the website provides a discussion forum for interaction among users of the book.
Hong Zhang
Prentice Hall
Not available
0130351180
This Java handbook makes a practical tutorial on Java 2D and Java 3D for computer professionals. It contains in-depth coverage of basic computer... graphics concepts and techniques, and introduces advanced graphic features to an audience mostly trained in the Java language. Chapter topics include mathematical background for computer graphics, .geometric transformation, views, lighting and texturing, behavior and interaction, and animation. For computer programmers and engineers, data analysts, graphic designers/animators, and game developers.
Francis S Hill Jr.
Prentice Hall
Not available
0131496700
Donald D. Hearn
Prentice Hall
Not available
0130153907
Reflecting the rapid expansion of the use of computer graphics and of C++ as a programming language of choice for implementation, this book converts... all programming code into the C++ language. This new edition is a complete revision, bringing the text up to date with current advances in computer graphics technology and applications. Assuming readers have no prior familiarity with computer graphics, the authors—both authorities in their field—present basic principles for design, use, and understanding of computer graphics systems using their well-known, and accessible writing style. It includes an exploration of GL, PHIGS, PHIGS+, GKS and other graphics libraries and covers topics such as distributed ray tracing, radiosity, physically based modeling, particle systems, and visualization techniques. For professionals in any area of computer graphics: CAD, Animation, Software Design, etc. Previously announced in 12/2002 catalog.
Donald D. Hearn
Prentice Hall
Not available
0136053580
Computer Graphics with OpenGL, 4/e is appropriate for junior-to graduate-level courses in computer graphics. Assuming no background in computer... graphics, this junior-to graduate-level course presents basic principles for the design, use, and understanding of computer graphics systems and applications. The authors, authorities in their field, offer an integrated approach to two-dimensional and three-dimensional graphics topics. A comprehensive explanation of the popular OpenGL programming package, along with C++ programming examples illustrates applications of the various functions in the OpenGL basic library and the related GLU and GLUT packages.
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John Buttelwerth
Prentice Hall
Not available
0131114654
Written in a style that is meant to be open and inviting to the reader with shorter paragraphs and interesting illustrations, this book provides a... single source comprehensive examination of construction project scheduling. Content begins with introducing concepts of the construction industry to provide the necessary framework and background, then fully discusses planning and scheduling topics in detail. It offers extensively reviewed coverage on the most current version of SureTrak Software, thorough coverage of manual network diagramming and CPM calculations, and has built into it a capstone project. The book includes an abundance of real world examples of numerous scheduling exercises—including 17 pages of full-size drawings and schedules that are part of the exercises. Additionally, the information is presented modularly in such a way that it can be customized to fit any learning situation. Covers planning and scheduling including the determination of project activities, logic, and durations; drawing precedence network diagrams and manually calculating CPM schedules; creating and updating computer-generated schedules and schedule reports. Well suited to be used as a guide or reference by construction practitioners such as Project managers, Superintendents, and Construction managers.
James A. Rehg
Prentice Hall
Not available
0131134132
The book presents computer integrated manufacturing as an integral element of the entire manufacturing process, describing its relation to product... and process design issues; computer-based process control and automation; operations and information systems for manufacturing; quality; and human considerations. This book delves into the manufacturing enterprise, the design elements and production engineering, controlling the enterprise resources, and enabling processes and systems for modern manufacturing. Professionals preparing for the APICS certification exams.
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Kathleen Villani
Paradigm Publishing Intl.
Not available
0763843962
Compatible with any textbook, this manual provides 33 stimulating laboratory exercises for either human biology or introductory biology courses for... non-majors in which the human organism is emphasized. The level of rigor, user-friendly language, and abundant illustrations make this manual ideal for students who have had little, if any, prior science laboratory experience. Orientation, The Microscope, The Cell, Chemistry of Cells, Enzymes, Diffusion and Osmosis, Photosynthesis, Cellular Respiration, Cell Division, Heredity, Molecular and Chromosomal Genetics, DNA Fingerprinting, Organization of the Human Body, Dissection of the Fetal Pig, Circulation of Blood, Blood, Gas Exchange, Digestion, Neural Control, Sensory Perception, Support and Movement, Excretion, Reproduction, Fertilization and Development, Prokaryotes, Protists, and Fungi, Plants, Structure of Flowering Plants, Simple Animals, Mollusks, Annelids, and Arthropods, Echinoderms and Chordates, Human Evolution, Ecological Relationships, Population Growth, Appendix A: Common Prefixes, Suffixes, and Root Words, Appendix B: Common Metric Units and Temperature, Appendix C: Oil Immersion Techniques, Appendix D: Classification of Organisms. Intended for those interested in learning the basics of human biology
Arens
Armond Dalton Publishers
Not available
0912503343
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