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Doug A. Bowman
Addison-Wesley Professional
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0201758679
Here’s what three pioneers in computer graphics and human-computer interaction have to say about this book: “What a tour de force—everything one... would want—comprehensive, encyclopedic, and authoritative.” —Jim Foley “At last, a book on this important, emerging area. It will be an indispensable reference for the practitioner, researcher, and student interested in 3D user interfaces.” —Andy van Dam “Finally, the book we need to bridge the dream of 3D graphics with the user-centered reality of interface design. A thoughtful and practical guide for researchers and product developers. Thorough review, great examples.” —Ben Shneiderman As 3D technology becomes available for a wide range of applications, its successful deployment will require well-designed user interfaces (UIs). Specifically, software and hardware developers will need to understand the interaction principles and techniques peculiar to a 3D environment. This understanding, of course, builds on usability experience with 2D UIs. But it also involves new and unique challenges and opportunities. Discussing all relevant aspects of interaction, enhanced by instructive examples and guidelines, 3D User Interfaces comprises a single source for the latest theory and practice of 3D UIs. Many people already have seen 3D UIs in computer-aided design, radiation therapy, surgical simulation, data visualization, and virtual-reality entertainment. The next generation of computer games, mobile devices, and desktop applications also will feature 3D interaction. The authors of this book, each at the forefront of research and development in the young and dynamic field of 3D UIs, show how to produce usable 3D applications that deliver on their enormous promise. Coverage includes: The psychology and human factors of various 3D interaction tasks Different approaches for evaluating 3D UIs Results from empirical studies of 3D interaction techniques Principles for choosing appropriate input and output devices for 3D systems Details and tips on implementing common 3D interaction techniques Guidelines for selecting the most effective interaction techniques for common 3D tasks Case studies of 3D UIs in real-world applications To help you keep pace with this fast-evolving field, the book’s Web site, www.3dui.org, will offer information and links to the latest 3D UI research and applications.
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1133530885
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Hans Lewy
The Toby Press
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1592641474
This anthology brings together the most important works of three Jewish Philosphers of the Middle Ages. Selections of the writings of Philo of... Alexandria, edited with an introduction by Hans Lewy: Saadia Gaon's Book of Doctrines and Beliefs, abridged, introduced and translated from the Arabic by Alexander Altmann; and Yehuda Halevi's influential Kuzari, abridged and with an introduction and commentary by Isaak Heinemann, with a selection of Halevis poetry. All educated students of Jewish thought should be familiar with these seminal writers.
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Nancy Padak
Scholastic Teaching Resources (Theory an
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0439650909
Leveled passages with ready-to-use assessment pages help teachers quickly screen students for reading problems, such as low word recognition, poor... fluency rate, and inadequate comprehension. Rubrics and grade-level norms make interpreting the data simple and easy, and record-keeping forms allow teachers to document and monitor student performance all year long. Meets Reading First guidelines.
Timothy V. Rasinski
Teaching Resources
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0439650895
Leveled passages with ready-to-use assessment pages help teachers quickly screen students for reading problems, such as low word recognition, poor... fluency rate, and inadequate comprehension. Rubrics and grade-level norms make interpreting the data simple and easy, and record-keeping forms allow teachers to document and monitor student performance all year long. Meets Reading First guidelines.
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